Nader Naderi's Projects
My first attempt to use REST API & ASP.NET Core
AI Based Chat System, from text to draw even playing game.
AI Handwriting Recognition in cpp from scratch.
This repo is created for Ayandeh Negar Institution Students.
This is my Great Engine
This repos is my base foundation of SFML State Machine for a 2D Game Engine
a Base ECom for creating more ecom projects on top of it
first publish
This repository is specifically dedicated to utilizing deep learning, reinforcement learning, and imitation learning techniques in the Unity environment. It provides resources, code examples, and materials for implementing AI projects using these methodologies within the Unity game engine. Dr. YarAhmadi supervises this repository.
Making a game like Deus Ex in Unity
Dotnet Web App with the most recent design patterns in the dotnet backend field.
A collection of useful .gitignore templates
Minimal Game Backend for prototyping. backend tools for my upcoming and new Online & Multiplayer Games. a starting point for every video games powered with .Net Web API Backend.
NanoDevelop is an IDE Created for AshaScript used for ArtaEngine Scripting API
a Basic implementation of Parser and Lexer, for Educational purposes.
NDR-ML-Games is a collection of code examples and demos showcasing the application of Machine Learning (ML) techniques in video games. These examples aim to demonstrate how various ML algorithms can be implemented to enhance gameplay, improve Non-Player Character (NPC) behavior, and optimize game development.
cpp sfml version of ArtaEngine.
This is the My 2D World Generator using perlin noise.
NDRBehaviourNexus: AI behavior design tool for Unity. Create complex state machine diagrams with intuitive interface. Supports multiple layers, serialization, debugging, and more. Achieve better AI behaviors in your game.
My C++ Parser
My First game made with c plus plus.
I made this game, for having a base system for implementing GTA 2 clone and Level Editor, Sprite sheet Animation Editor and other tools.
A Base for creating ascii based games in the console window
My First Game Engine.