nashnir Goto Github PK
Name: Throne Vault
Type: User
Bio: I collect and cherish repositories like memories.
Name: Throne Vault
Type: User
Bio: I collect and cherish repositories like memories.
2.5D Platformer | Unity
Use a stereo camera setup tracking points in 3D space to manipulate the position and orientation of a virtual object
Object tracking with OpenCV based on stereo camera images
100+ algorithms & data structures generically implemented in C#
Rigidbody Based FirstPerson Controller
A calibration package has been designed to allow for the calibration of any AHRSs that can interface with ROS.
AHRS GUI for embedded Drone project
An animated ray tracing demonstration tool built in Unity.
Respository for the APM Planner 2 build for Rockpro64 using Ubuntu (Bionic)
Arduino library wrapping the Wire I2C calls to a PX4Flow Optical Flow Tracker.
Code meant to be run on an Odroid to allow an ArduCopter Pixhawk based multicopter to find red balloons for Sparkfun's AVC 2014 competition
Repository for Ardupilot wiki issues and wiki-specific website infrastructure.
Volumetric Lighting for Unity
Ribbon for avalonia
This tool enables you to add bookmarks to your project files so you can reach them easily.
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
A C# implementation of a calculation engine that is small, fast, and extensible.
Based on 13 images given, compute the parameters and undistort them using OpenCV
Finding coordinates and orientations of cylinder parts using OpenCV & Python
Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012.
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through an Evaluate method to get the color at time t, as for Gradient. RGB (or HSV) values are described by individual curves, allowing a better control over how the color function evolves between your points. Color bands are used in all kinds of applications including games, data visualization and other fields.
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Naive screen-space subsurface scattering solution for Unity 5.
Novel ocean rendering techniques (Unity3D)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.