Nathan Foottit's Projects
In September 2021, I gave a talk at my local university on the topic of whether AI and the Law speak the same language.
Generates documents quickly using Python templates and JSON data.
What's more fun than shouting vague instructions to your friends to prevent seismic disaster? Doing so in the public sector, of course! This is a fast take on a game we all love, Spaceteam.
Splices image parts together to create a whole. Used for NFT creation.
Hey. I'm just following along with this tut: https://codingthesmartway.com/the-mern-stack-tutorial-building-a-react-crud-application-from-start-to-finish-part-1/
As a means of developing my coding chops, I delved into Unity for a refresher course in C# and a primer to Unity. The first game I created was Splenectomy, which is a small action game, where the goal is to navigate an inflamed spleen through the digestive system and out of the mouth.
A little repo to chronicle my casual expedition toward a better, nay, the BEST note-taking app. No, I haven't heard of APP_THAT_EXISTS, and nope, I don't want to sign up to PRE-EXISTING_SERVICE. For this bad boy, we're building from the ground up - and you ain't gonna stop me.
When generating modules in NX, the default option will add the module's configuration data to the workspace.json. Sometimes you don't realise you actually want everything stored in its own project.json file until you've already got hundreds of libraries using workspace.json. This project fixes exactly that problem.
OpenSpaceTeam is an open source implementation of a Spaceteam-like game, playable through the browser. This is the backend's code, written in Python using asyncio and socket.io. Forked from u/openspaceteam for version updates.
OpenSpaceTeam is an open source implementation of a Spaceteam-like game, playable through the browser. This is the frontend's code, written in JavaScript with Vue JS. Forked from u/openspaceteam for version updates.
I had to fill out a PDF of device labels with the correct ID for that device. There were hundreds of labels, so I automated it.
A small game built in Unity inspired by Snooker.
I wrote a quick substitution cypher in Python to play around with how basic cryptography works.