Comments (3)
I tested this out with the code that's currently checked in, and the search does account for the new walls being drawn by the user. Which condition does it not work in for you?
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Hey Rounak, we can talk about this during today's meeting but the drawing is going through the newly drawn walls as opposed to going around them.
walls_issue.mov
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Workaround: Disable drawing while algorithm is running
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Related Issues (20)
- Implement strategy pattern for search algorithms
- Fix animation issue for search visualization
- Add keyboard and click handlers using observer and chain of resp. patterns.
- Use Composite pattern to manage nested views
- Add control panel to the display
- Add Controls Buttons HOT 1
- BONUS ITEM: Snake game HOT 1
- Add functionality to controls buttons and keys using command pattern
- Enhance Pixel Density HOT 2
- Implement Dijkstra's algorithm
- Control Search State with State Pattern
- Current algorithm label should not be redrawn on top of previous label.
- Add functions to unimplemented button commands
- Add button to start drawing walls.
- Extend state pattern so button calls go through the state manager
- workaround to disable buttons while search is on
- Start position color (blue) gets overwritten with the "visited" color (green) when search starts. Start position should stay green
- Search does not stop when ISearchStrategy.search() returns true
- DFS will never find end point if start point is to the right of end point HOT 1
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