Related Issues (20)
- As a developer I want to be able to load more assets from the same bundle. HOT 1
- Use Cache to store the manifest files instead of using the persistent data path HOT 1
- As a developer, I would like the option to read the build manifest, and use the app version number as the caching version for bundles HOT 1
- As a developer I would like to have a window where I can create and configure the services available
- Pooler incorrect resizing
- On _Core example, if a button to open a window is clicked several times, several windows open
- As a developer I would like a feature to save my game state.
- As a developer, I would like to have a more granular UI system
- EditorPreferences class should be inside an editor folder.
- As a developer I would like to have a change log.
- Add a webgl template.
- Update README
- Remove <color=#00FFFF> tags from the Debug messages on builds
- As a developer I would like to have Game Center integration
- Research Zenject
- Replace LeanTween with Dotween
- Update to Unity 2018.1 and .Net 4.5
- Replace all co-routines with async/awaits - Also update Asset Bundle Browser, zenject and unirx.
- Replace Leantween with DOTween.
- Integrate Addressable System as an alternative for loading Asset Bundles.
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from unity-core-project.