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Kozhevnikov Nikita's Projects

assembly-units icon assembly-units

Small desktop project on Java with Swing about managing assembly units. Uses JDBC and MySQL.

dmcolloquium icon dmcolloquium

Made in 2015. Part of the project about work with big numbers in my first university (see "QualityControl_4308" branch).

harp-buildpack icon harp-buildpack

A Heroku buildpack for static sites, powered by Node.js and Harp [Deprecated] See http://harpjs.com/docs/deployment/heroku)

lettersgame icon lettersgame

Made in 2018. My course work. It's the small android game for children with OOP and LibGDX framework. Not the best architecture and code at all, but it's just for practice. Only Android-build.

nonstopkilling--demo icon nonstopkilling--demo

Made in 2010. Small top-down shooter, not finished at all, just the elementary demo version. Made on Blitzmax language.

novus--demo icon novus--demo

Made in 2011. Another 2D demo game on BlitzMax. Player moving as a certain aircraft and shooting in random objects on his way.

simple-bug-tracker icon simple-bug-tracker

The simpliest bug tracker with managing tasks and full-text searching. Scala + Play Framework, using PostgreSQL and Slick as ORM. Apache Lucene for the full-text search.

slick icon slick

Scala Language Integrated Connection Kit

tank-x icon tank-x

Made in 2010. My first game. It was made with Game Maker 8 (old version), using scripting a lot. Player moves on game field as a tank, shooting in different enemies and trying to survive.

trading-journal icon trading-journal

FP-oriented web-service with client-server architecture for accounting binary options' contracts. With some dirty code. Scala, Play Framework, TypeScript, Vue.js.

ts-morph icon ts-morph

TypeScript Compiler API wrapper for static analysis and programmatic code changes.

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