Comments (5)
Hi. Can you please try
print(new_move)
print(boardData.fen())
boardData.push(new_move)
print(boardData.fen())
to get more info?
Aside: Note that if chess.Move(index, sqr) in boardData.legal_moves:
will never exactly match promotions.
from python-chess.
Here is the data output when moving the white pawn on a2 to a4:
Move to commit(new_move): a2a4
Pre-push board data: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
Post-push board data: rnbqkbnr/pppppppp/8/8/P7/8/1PPPPPPP/RNBQKBNR b KQkq - 0 1
Please note that this program is unfinished and piece promotions have not been implemented yet.
from python-chess.
Sure, I just thought i should mention it.
The output looks as expected to me. A white pawn starts on a2. White pieces are uppercase in FENs. The first rank goes last.
from python-chess.
So, what is the problem then?
Please excuse my slow reply to your comments. I am on vacation and am out of town a lot.
from python-chess.
Maybe you're drawing the board mirrored or with inverted colors? You could also try print(boardData)
to see in the console how it should look like.
Happy holidays!
from python-chess.
Related Issues (20)
- flipping the board HOT 1
- is_variant_draw seems not to work properly HOT 1
- getting `chess.IllegalMoveError` despite the fact that move is legal HOT 5
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- Incorrect perft(4) with Kiwipete. HOT 3
- impossible to get the moves in san format after pushing the move
- [feature request] add `board.san_move_stack` similar to `board.move_stack` to get san format moves HOT 1
- Is this expected or simply a bug? HOT 1
- Using limit(mate=mate) terminates search before mate HOT 3
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- CancelledError and TimeoutError when using multithreaded Stockfish to analyze certain sequence of board positions. HOT 5
- Feature request: new argument for chess.svg.board() HOT 2
- engine.analyse() exits with TimeoutError exception HOT 2
- Parsing a database with `read_game` results in roughly 2 extra results per game
- `illegal san` error message when the first game in a database contains a move in the White or Black header HOT 4
- Illegal san, but legal uci move leading to two black kings? HOT 1
- epd parser issue when given a fen HOT 1
- en passant target square not populated when pawn moves 2 sqares HOT 2
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