Comments (2)
Thanks for you interest in our paper.
It's hard to help without knowing where you specifically have confusions, but the "raytracing" part of the code follows the same function names discussed in the paper. The tensors used in the raytracing (like the octree, points, etc) are also described in the paper.
We'll probably release a new version soon which includes PyBind11 bindings for the existing code, which may make some parts of the code easier to parse. Until then, I'm happy to answer any specific questions you might have.
from nglod.
Hi @jby1993,
Please have a look at the most recent docs for Kaolin, which now include a discussion on structured point clouds (SPC). Along with the recent refactor, it should provide more information on how we implemented the sparse octree for NGLOD.
from nglod.
Related Issues (20)
- mesh2sdf errors HOT 6
- Crash using Kaolin SPC HOT 2
- Building sol-rendere: CMAKE_CUDA_COMPILER not set, after EnableLanguage
- Render OBJ files HOT 2
- Question about modeling a 3d shape using marching cube HOT 5
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- Installation Help HOT 2
- Rendering on Mobile
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- ModuleNotFoundError: No module named 'sol_nglod'
- Mismatched model size for different LODs HOT 1
- Args to Export .npz File HOT 4
- Can't export .npz files HOT 1
- abbreviation problem HOT 1
- Can you share chamfer distance evaluation code for SPC part?
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- Storage problem of your paper HOT 2
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from nglod.