Comments (1)
This is a feature request that would require a redesign of how the Math classes are handled in AzCore to be able to switch between float
and double
(https://github.com/o3de/o3de/tree/development/Code/Framework/AzCore/AzCore/Math).
Some Simd operations would have to be updated to account for the increased register size.
Simd operations that were able to be done in parallel in a 128-bit registers, would need to be re-worked to work with a 256-bit registers if available or adjusted to use slightly different algorithms to work in the space available.
It would also need to account for differences in the SSE(Windows/Linux) and NEON(Android/iOS) instructions sets for updates
For example the Simd Vec3 operations would need to use different algorithms for a 64-bit version:.
Libraries such as sse2neon could be used to translate the new SSE operations to NEON for mobile platforms.
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