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Ulrick28 avatar Ulrick28 commented on September 15, 2024

After the all sigs portion, I would like to discuss our maintainer structure and propose a small change to nominate a 'lead maintainer' who can act as a tie breaker when/if needed.

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Ulrick28 avatar Ulrick28 commented on September 15, 2024

After the all sigs portion I would like to discuss how the community wants to determine the future of O3DE for the second half of 2024. What major initiatives should we undertake? We know we need to improve asset build times (either via an asset cache server or other means). Do we start planning for untangling the renderer from O3DE proper, but making sure the renderer is the default for O3DE. How far down the path of GenAI do we want to go? Do we want to try to convince a contributor or two to work on a particle system for O3DE? Any and all thoughts are welcome.

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