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obiwanjacobi avatar obiwanjacobi commented on July 30, 2024

The VST3 interfaces are binary compatible with COM interfaces. The idea was to use .NET COM support to marshal calls to the .NET counterparts. I never got that working. I cannot remember the details but I think it had to do with the threading-mode (apartment-threading) of the main thread. I remember making several SO questions.
I also wanted it to be cross-platform and so I tried to use mono and experimented with using some internal API -can't remember the details- that also failed and back then the mono community was not very helpful.

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pzandvoort avatar pzandvoort commented on July 30, 2024

I had the same thought - it looks binary compatible with COM so .net should be able to do all the marshalling for me. I got to the point where the host would load the plugin, create the AudioProcessor but then crash on initializing the EditController, like it's missing a required interface or something. Did you get farther than that?

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obiwanjacobi avatar obiwanjacobi commented on July 30, 2024

I really don't remember, sorry. It was a long time ago and I have done many other things since.
But look at the SO questions I posted during that time - you may find something useful:

Hope it helps...

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pzandvoort avatar pzandvoort commented on July 30, 2024

No worries - thanks a lot.

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