Comments (4)
I think the fix may be to use:
const bool is_child_not_popup = (window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup);
ImVec2 size_min = CalcWindowMinSize(window);
ImVec2 size_max = (window->ViewportOwned || is_child_not_popup) ? ImVec2(FLT_MAX, FLT_MAX) : ImGui::GetMainViewport()->WorkSize - style.DisplaySafeAreaPadding * 2.0f;
const int monitor_idx = window->ViewportAllowPlatformMonitorExtend;
if (monitor_idx >= 0 && monitor_idx < g.PlatformIO.Monitors.Size && !is_child_not_popup)
size_max = g.PlatformIO.Monitors[monitor_idx].WorkSize - style.DisplaySafeAreaPadding * 2.0f;
But I would need to add more tests for the past cases were stumbled into before validating this is good. It's currently too complex/subtle to understand the reasons behind that logic.
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Should be fixed by a028c2d. Thanks for reporting!
from imgui.
This issue has been introduced in the 1.90.3
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