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marcus-crane avatar marcus-crane commented on July 17, 2024

Whoa, thanks for the fast response πŸ™‚

I've edited some parts of the issue to reflect my current state (I've got everything set up using an ARM template) but as mentioned, I'm sure other users just getting started may find this to be useful. I'll be keeping an eye on how TeamsFx comes along though!

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zhenyasav avatar zhenyasav commented on July 17, 2024

Thank you so much for taking such a close look at this new tooling. Agreed, we have a lot of work left to do to be more palatable for production. A big feature we're currently working hard to finish is better support and exposure of those ARM (or bicep) templates such that you can do the things you mentioned. This is super useful input, we'll take a look at exposing the resource group naming convention as well. Our vision is to help you essentially generate and interop with these ARM templates so that you can neatly add more resources to the ones we generate, or vice-versa, where we extend your existing templates with resources for your Teams app. In short, we don't support your use case very well just yet, but making ARM templates more exposed is one of our top priorities at the moment. Stay tuned! Thanks again!

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MuyangAmigo avatar MuyangAmigo commented on July 17, 2024

Hey, we have included a preview feature in the latest Teams Toolkit with ARM support, if you wish to give it a try, please follow the Wiki Page to Enable ARM Support! Feel free to raise an issue should you meet any problems.

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adashen avatar adashen commented on July 17, 2024

Hey @marcus-crane, thanks again for your feedback, we just released Teams Toolkit V3 that should support your ask - customizing the behavior of provisioning Azure resources. Please find following link for reference:

  • Teams Toolkit V3: Teams Toolkit (Preview) - Visual Studio Marketplace
  • Docuemenation: Use Teams Toolkit to provision cloud resources - Teams | Microsoft Docs
  • Blog Announcement: Developing Enterprise-Ready Microsoft Teams Apps with Teams ToolKit v3.0 - DEV Community πŸ‘©β€πŸ’»πŸ‘¨β€πŸ’»

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