💬 I'm a game engineer, dev stack is Unity + C#, also exploring Golang for a bit now. :)
olegdzhuraev Goto Github PK
Name: Oleg Dzhuraev
Type: User
Bio: Game engineer. Stack: Unity, C#, Go.
Twitter: OlegDzhuraev
Blog: dzhuraev.com
Name: Oleg Dzhuraev
Type: User
Bio: Game engineer. Stack: Unity, C#, Go.
Twitter: OlegDzhuraev
Blog: dzhuraev.com
Experimental architectural approach for gamedev
My tools and extensions for Unity engine, which I'm use in all my projects to speedup development.
RTS game example based on Entity Component System
Tower defense game example based on Talos ECS.
Gradient Skybox for Unity
Mesh & Texture atlas baker tool for Unity Engine.
Modifiers and buffs extension for Unity game engine.
Custom Nav Mesh Avoidance to replace default one in Unity.
Osnova Framework is an ECS-like framework for Unity
Simple object pooling implementation for Unity
Experimental architectural approach for gamedev. Like CeresECL, but fully integrated in Unity.
Save system for Pluto ECL in Unity. Allows to save world state easily.
Entity Component System concept for Python language.
World state save system for Unity Engine.
Multi-tags gamedev extension for Unity and C#
Segmented tail effect for Unity, works in 2D and 3D.
Talos ECS is an Entity Component System for a Go language
Volumetric Clouds for Unity URP (Universal Render Pipeline).
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.