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Hi there 👋

💬 I'm a game engineer, dev stack is Unity + C#, also exploring Golang for a bit now. :)

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Oleg Dzhuraev's Projects

ceresecl icon ceresecl

Experimental architectural approach for gamedev

core icon core

My tools and extensions for Unity engine, which I'm use in all my projects to speedup development.

meshbaker icon meshbaker

Mesh & Texture atlas baker tool for Unity Engine.

modifiers icon modifiers

Modifiers and buffs extension for Unity game engine.

plutoecl icon plutoecl

Experimental architectural approach for gamedev. Like CeresECL, but fully integrated in Unity.

plutosave icon plutosave

Save system for Pluto ECL in Unity. Allows to save world state easily.

python-ecs icon python-ecs

Entity Component System concept for Python language.

tags icon tags

Multi-tags gamedev extension for Unity and C#

taileffect icon taileffect

Segmented tail effect for Unity, works in 2D and 3D.

talosecs icon talosecs

Talos ECS is an Entity Component System for a Go language

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