Comments (1)
你的CameraFilterToneCurve.java中有这段代码GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mToneCurveTextureId);但是你的fragment_shader_ext_tone_curve.glsl中使用的是uniform samplerExternalOES uTexture;而不是uniform sampler2D uTexture;有点不明白了
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