Comments (9)
That's a start :)
from openkneeboard.
Basic but usable.
- only tested with Wacom Intuos, but 'should' work with any tablet that supports wintab
- assumes tablet is rotated 90 degrees clockwise
- needs these settings:
Tip button ignored, any other button turns it into an eraser.
from openkneeboard.
There is not a supported way to get exclusive access to the tablet (https://developer-docs.wacom.com/intuos-cintiq-business-tablets/docs/wintab-faqs#how-can-my-application-have-exclusive-access-to-all-tablet-pen-events) - so this will require injecting the tablet handling code into the game, so that things continue to work when the game is the foreground window.
from openkneeboard.
Any chance of Huion tablet support as well?
from openkneeboard.
In theory, wintab doesn't support making things wacom-specific; whether it actually works in practice this depends on the quality of the hardware manufacturer's driver. Once Wacom tablets work, Huion tablets..
- ... might 'just work'
- ... might need VRK's special driver (I don't know what that actually does - if it's an alternative wintab driver for Huion, it should do the trick)
- ... might need someone with a Huion tablet to send a pull request implementing dedicated support
from openkneeboard.
Ok, I guess we see what happens!
from openkneeboard.
Looking at Huion's configuration application screenshots, I suspect the tablet will work, but the buttons on the tablet won't
If that's the case, #19 and setting them to unusual key combinations in the Huion software is probably the easiest way to go, with the least interference with other applications
from openkneeboard.
Calling this done; will open follow-up issues for enhancements.
from openkneeboard.
Basics (drawing, pressure sensitivity) work with a Huion H640P, however, Huion only treat the pen tip as an actual button; everything else needs to be done through their software.
This means there will be no direct support for:
- binding a Huion pen button to 'erase'
- binding the buttons on the tablet itself
Supporting more functionality on Huion is probably best done by:
- using Huion's software to bind the buttons to keypresses
- extending the keyboard support in OpenKneeboard (#19)
from openkneeboard.
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from openkneeboard.