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evgeniysergeev avatar evgeniysergeev commented on June 4, 2024

it is not possible to implement this using current engine, because mouse buttons checks is hardcoded in UnitOrderGenerator, and UnitOrderGenerator can not be changed to anything else, because it will be re-created again in World.cs in CancelInputMode().

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penev92 avatar penev92 commented on June 4, 2024

OpenRA/OpenRA#19504 provided a way this can be implemented.
This issue is no longer blocked, just needs an engine update.

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