Comments (8)
In the next few days I will probably not be able to get any coding done, but once I'm I will work on it. (Meanwhile if someone wants to work on a PR I might be able to review/merge it.)
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I started implementing this in https://github.com/idupree/rpds/commits/serde-impls -- does it look reasonable so far?
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Looks good so far!
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Yup, looks good. I only have some cosmetic/organization suggestions but I will leave that to the PR.
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Might I have your cosmetic suggestions now so that I don't have to redo cosmetic changes for every data structure?
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(I could send it in a provisional pull request if it's easier to comment on that way)
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Implemented all of them (Vector, List, Queue, Stack, RedBlackTreeSet, HashTrieSet, RedBlackTrieMap, HashTrieMap). Note in case you had pulled the initial commit series: I've git-rebased since then. Pull request: #2
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Closed by #4
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Related Issues (20)
- Debug shows internal data in all data structures and iterators
- Avoiding stackoverflow when dropping large List HOT 3
- Add feature to provide Trace and Finalize impls for https://github.com/Manishearth/rust-gc
- HAMP vs CHAMP
- Implement .range_index() for RedBlackTreeMap/RedBlackTreeSet HOT 1
- Memory Usage for Debugging HOT 4
- Is this stable for handling large scale data (> 10^8) HOT 1
- Finger Trees HOT 1
- faster slicing for vectors? HOT 3
- `RedBlackTreeSet`'s docs mention non-existent `get` operation HOT 2
- Consider re-exporting archery items
- Consider providing a .pop_with_value() helper on Stack and List
- Support custom allocator HOT 1
- Serializing multiple instances efficiently HOT 1
- extract variants of remove on HashTrieMap and RedBlackTreeMap
- Add a "feature" to remove _mut methods HOT 4
- Opening doc. HOT 1
- Non-empty containers HOT 1
- sparse_array_usize test failures on i686 HOT 2
- FYI: Python bindings / Minor README question HOT 2
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