Comments (6)
The SteamVR-OSVR driver gets its FOV information from the OSVR server.
If you want to try adjusting the FOV values, you may do so in the displays/OSVR_HDK_2_0.json
file.
Documentation for the FOV parameters in that file may be found here.
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I tried different FOV settings in the OSVR_HDK_2_0.json file but did not manage to change the problem. The The view was still deformed, but in different way...
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On forum, it looks like Pimax users had the same problem, but also that the last "piplay" version (software suite of pimax) fixed them...
Edit: and another weird thing is that the tearing on rotation around axis perpendicular to face did not shown on steam mirror displays
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Is there something that can be done ? This game is still unplayable with the HDK2...
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oops, I closed by mistake this issue !
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same as 118
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