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Hey there, I'm Ovahlord

I'm a hobby C++ developer who has been into WoW private server development for well over a decade by now. I've learned C++ from scratch only to become able to work on the emulator software myself. I'm among the last few folks out there who do open source work and as of the time of writing this, I'm the only maintainer of the last Cataclysm expansion fork of TrinityCore that is somewhat up to date. Feel free to check it out here: The Cataclysm Preservation Project

However, over the years I've also started to develop an interest in GameDev so I've picked up various game engines, such as Unity, Unreal and Godot, yet only Unity truly stuck with me due to it's unmatched accessibility when it comes to figuring things out. Because of that decision, I've been confronted with learning C# as well and by this time, this is my 2nd (proper) programming language that I've learned to use. While I'm diving into the depths of game development, I'm also maintaining a small repository with handy Unity components and APIs that I've written myself to build myself a small library of assets that can be used in multiple projects. Check it out here: Unity Components

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ovahlord's Projects

cppmodules icon cppmodules

A small practice repository for learning to use C++20 modules

dbm-dungeons icon dbm-dungeons

Adds support for 5 man Dungeons to Retail WoW, spanning Vanilla all the way to Legion, to Deadly Boss Mods.

manasoup-gamejam icon manasoup-gamejam

A repostitory for our ManaSoup Gamejam project (https://itch.io/jam/manajam3) team

ryujinx icon ryujinx

Experimental Nintendo Switch Emulator written in C#

trinitycore icon trinitycore

TrinityCore Open Source MMO Framework (master = 9.2.7.45745, 3.3.5 = 3.3.5a.12340)

ue4-cheatsheet icon ue4-cheatsheet

An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0

waypointcreator icon waypointcreator

Uses csv output file from wpp to create paths from movement packets

wowdatabaseeditor icon wowdatabaseeditor

Integrated development environment (IDE), an editor for Smart Scripts (SAI/smart_scripts) for TrinityCore based servers. Cmangos support work in progress. Featuring a 3D view built with OpenGL and custom ECS framework

wowdbdefs icon wowdbdefs

Client database definitions for World of Warcraft

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