Comments (14)
05.06 14:33:33 [Multicraft] Skipped 37 lines due to rate limit (30/s)
According to this, the log you showed does not contain the full error. Please look into the log files and give us the full error.
from waterfall.
Please update your Waterfall to the latest build and give the error again, it should now be in this format:
Cannot get ID for packet <packet> in state <state>
from waterfall.
from waterfall.
Originally duplicate of WaterfallMC/Waterfall-Old#74
Issue apparently not fixed in 2187ad0 although it was tried.
The issue is:
java.lang.IllegalArgumentException: Cannot get ID for packet class net.md_5.bungee.protocol.packet.Kick
from waterfall.
@FunnyCraft can you test that jar?
#15
from waterfall.
Here is @Sitmobedaf 's log
http://mc.kanet.ru/proxy.log
Edit 1: reposted as github gist
from waterfall.
http://pastebin.com/XAVu0dJ4
https://ci.getwaterfall.xyz/viewLog.html?buildTypeId=Waterfall_Build&buildId=lastSuccessful&buildBranch=master&tab=artifacts this download last build?
from waterfall.
@FunnyCraft
Oh great, @DemonWav 's CI isn't setup to automatically build.
Grab the actual latest from our alternate CI.
from waterfall.
why not used this patch 7834187 for a fix?
from waterfall.
Just test, we want be sure thats problem ;)
from waterfall.
from waterfall.
Ah its the Handshake state. As the client is normally sending handshake and the following loginrequest together without wait time (why should it wait), there should be no reason to not change the handshake state to the login state or allow the kick packet in the handshake state as the client is never really in a handshake state (does it even exist client-side?).
from waterfall.
@Janmm14 The handshake state is a perfectly valid part of the protocol, however it doesn't have a kick packet (the only one that does have a kick packet is PLAY and LOGIN)
from waterfall.
Reopen/comment if the issue isn't fixed. Make sure to use the build from the alternative CI, since commits currently aren't triggering builds on DemonWav 's CI.
from waterfall.
Related Issues (20)
- The server you were previously on went down, you have been connected to a fallback server HOT 1
- 1.20.2 resource pack deleted when players switch between servers HOT 5
- FR: ProxyReady Event? HOT 1
- [BUG] Fallback Server not working. HOT 13
- [BUG] Could not decode packet HOT 4
- Failed to set channel option 'CONNECT_TIMEOUT_MILLIS' with value '-1' HOT 5
- Error dispatching event ServerKickEvent HOT 2
- Possible Exploit HOT 2
- Entity Rewrite - Settings get reset HOT 5
- Request update to 1.20.4 HOT 1
- Unable to make field int java.awt.Color.value accessible HOT 1
- HAProxy 2.0+ Proxy Protocol Spam - InitialHandler - NativeIoException: recvAddress(..) failed: Connection reset by peer
- io.netty.handler.codec.DecoderException: Failed to decode: No key value in MapLike[{action:"suggest_command"}] HOT 2
- What wrong with this ? HOT 3
- [Bug] About Proxy-Protocol HOT 2
- player.sendMessage() throws exception after calling player.disconnect()
- Mark this project as Public Archive because of EoL HOT 1
- Javadocs broken - again HOT 3
- How to fork waterfall? HOT 6
- Random Packet handling error's HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from waterfall.