pezcode's Projects
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Independently maintained CMake build scripts for bgfx. Released under public domain.
bgfx, imgui, glfw, glm
Miscellaneous python scripts for Blender
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Clustered shading implementation with bgfx
Command bar plugin for EDB
C++11/C++14 multiplatform utility library
A Discord bot for doing math
File watcher in c++
An embedded C++ script plugin for Ollydbg
OpenGL and Vulkan header and loader generator.
Convert textures in a GLTF 2.0 model with texturec
Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine official documentation
A (very) simple HTTP proxy
iTunes Global Hotkeys Plugin
Raytracing with liblava
A modern and easy-to-use library for the Vulkan API
Windows Waveform audio driver for libmodplug
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
Various CI jobs for building Magnum and its dependencies.
Examples for the Magnum C++11/C++14 graphics engine
Integration libraries for the Magnum C++11/C++14 graphics engine
Plugins for the Magnum C++11/C++14 graphics engine
Mirror of mapimp 0.9 written by takerZ. mapimp is an OllyDbg plugin for importing information from .map files.
Checkerboard rendering with Magnum and OpenGL
A tool to mute audio devices on Windows
Source for O3DE (Open 3D Engine)
Fork of OllyDBG Script Engine for OllyDbg 2.0