Comments (7)
Well generally speaking snapshots aren't supported, especially as there are no official proxies available for it anyways and I'm not going to waste tons of time on something that will potentially break again next week.
Anyways: Without the error/log there is nothing that can be done about this, please provide that.
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There is no exact log that brp provides(already enabled debug), only these disconnect logs when the potion effect is expired:
[10:36:34 WARN]: [/127.0.0.1:3314|Xu_wznln] <-> DownstreamBridge <-> [AuthT] - bad packet ID, are mods in use!? No more bytes reading varint.
[10:41:14 INFO]: [/127.0.0.1:3655|Xu_wznln] <-> DownstreamBridge <-> [AuthT] has disconnected.
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I tried using old version one by one, and the last version that wont cause this problem is build328, hope this could help you fix this problem.
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I don't think such an old build can fix anything, it would be lacking support for tons of versions.
It looks like the resource pack send packet was changed which is most likely the cause of this. You can test manually adding the correct ID mapping to the config (which should stop the disconnects) but it might require a code modification to get pack sending to work seeing as they added a new parameter. This will be looked into once the release protocol specification is available.
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I tried this way and fixed this problem:
step1. add a constant SNAPSHOT_PROTOCOL in MinecraftVersion.java
step2. change method like this:
public String toConfigString() {
return this == UNKNOWN||this == SNAPSHOT_PROTOCOL ? name() : name().toLowerCase().substring("MINECRAFT_".length()).replace('_', '.');
}
step3. add " 'SNAPSHOT_PROTOCOL': 0x39" in the packetmap.yml
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It should not be necessary to edit the source it all, you can just add the protocol version directly to the packetmap.yml.
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It seems the version only contains in the waterfall that I use.
I wont let snapshot players use any resourcepack, I simply dont want them always disconnected from the server.
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Related Issues (20)
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