Comments (9)
The client should only show the prompt the first time the player logs into a server. After that the setting is cached in the server list entry. (So it wont cache when using direct connect)
Also the prompt is independent from the actual resource pack handling, the hash just stops the client from re-downloading the pack and has not influence on the prompt.
from resourcepacksplugins.
With my local testing on 1.11, the prompt appears every single time I login. Are you saying the Server Resource Packs: Prompt
server list setting should change to enabled once accepted for the first time? As it doesn't seem to want to work for me and doesn't cache the server resource pack in the resource folder. Asks every time I login.
What I'd like to do is just silently send a small resource pack that only changes a few unobtainable items for some custom icons without having it ask the player every time they login. I'm assuming if you denied the pack, it would ask every time you logged in until players accepted it, but isn't being enabled forever once accepted for the first time.
Assuming it is possible to not send the prompt via custom packets, would it be possible to allow the resource pack to auto download for players who direct join rather than from the server list?
from resourcepacksplugins.
Yes, it changes to enabled for me and caches the pack when the hash is correctly set.
from resourcepacksplugins.
Hm, odd. I updated from the WorldResource version to BungeeCord and it seems to enable full time now. However, if people click no, it never prompts them again. Is it possible to force a prompt every time they login until they accept it?
from resourcepacksplugins.
Unfortunately there is currently no way to force the prompt on each login. The player has to manually re-enable it in the settings of the server list entry.
from resourcepacksplugins.
Oh, that's unfortunate. :( I don't think most people would know how to do that.
What about the client stutter when connecting? Is there any way to minimize the connection lag / client freeze every time someone connects when it attempts to load the resource pack?
from resourcepacksplugins.
The stutter is caused by the client having to reload all the resources and really depends on the performance of the user's machine.
It would be better if Minecraft could just reload the changed resources but currently it re-reads and applies all textures, sounds etc. from the default pack and all other applied ones.
from resourcepacksplugins.
Is it certain that the lag occurs on all servers that use a custom resource pack? As I'm having some users that are even crashing when logging in when it forces a load. I have some users that say they don't experience this problem on other servers that have a pack but it could be placebo or an issue with the latest MC clients. My resource pack isn't larger than 2 MB.
from resourcepacksplugins.
Applying a resource pack always requires the client to reload all resources, so the time it takes and the effects of the applying should be the same no matter whether it is done via the server's request or the resourcepack menu.
Regarding the crashes: I have seen these when players use textures with higher resolutions and don't have enough memory/a weak cpu to properly stitch them together/scale lower res textures up.
from resourcepacksplugins.
Related Issues (20)
- 1.17.1+ Required Resource Pack for Velocity HOT 1
- BungeeResourcePacks: Issue with old servers (1.18.0 and before) and ResourcePacks without a hash HOT 1
- Make compatible with Geyser/Bedrock HOT 3
- Command to see if a player uses one of the Bungee Resourcepacks HOT 1
- Make it Compatible With GeyserMC HOT 2
- I cant get it to work no popups no nothing HOT 1
- Plugin don't switch resource when i change world.. HOT 1
- append-hash-to-url causing disconnect on login with 1.19.3. HOT 3
- I cant get own ranks to server HOT 1
- pack wont load when moving to the server HOT 3
- Velocity Console error on startup HOT 1
- Additional Features
- LibreLogin Error HOT 1
- Unloading a pack does not work HOT 12
- [1.20.2 Waterfall] Exception when a player is disconnecting HOT 1
- Ability to specify the order of any pack no matter who sends them HOT 5
- Support global pack loading on server join HOT 7
- Start Resource download after player has joined HOT 1
- Empty packs does not load in 1.20+ HOT 13
- Pack isn't removed when switching worlds in 1.20.6 HOT 2
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from resourcepacksplugins.