Related Issues (20)
- Refactor includes of files and libraries HOT 2
- Rearrange code at fucking_shit.*
- Automatically set vertices in format described in docstring of `Face::Face` HOT 1
- Optimize particles' motor behavior by predicting impossibility of crossing edges
- Stack smashing (SIGABRT) HOT 1
- Bus error (SIGBUS) HOT 5
- Using `particle` field in move/copy constructors of `MapNode` HOT 5
- Refactor `nodes_direction`
- `MapNode` constructor: accept face index instead of a `Face`
- Optimize `SimulationMap` constructor complexity
- Illegal memory access inside of `SimulationMap` constructor HOT 1
- Move `Polyhedron` initialization to `init_simulation_objects`
- Response status check condition should be less wide
- Update gitignore: index IDE's files
- Communication with visualization doesn't work on CUDA HOT 1
- Remove the `Particle::normal` field
- `Particle::do_motor_behaviours` doesn't recognize all the cases of the face change possibility
- Too much trail is added when nutrients are projected HOT 1
- `SimulationMap` constructor: set `Face::node` fields after all the `MapNode`s are created
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