Related Issues (20)
- Add "bleed" PnP instructions
- Tweak "bleed" PnP pawn "layout"
- PnP layout for "card" pieces
- {unifir} binding
- Setting 'options(piecepackr.op_scale = 0.5)' distorts 3D object textures
- Custom "normal" grob function derived from "bleed" grob function
- More finetuned inclusion/exclusion of "pawns" in PnP layout
- Explicitly list size/arrangement/included-components/bleed in PnP title page and/or instructions
- Reduce or don't run 'animate_piece()' example
- Support drawing "round-corner" six-sided dice in 3D
- Axonometric projections in {grid}
- Revised 4x6 size print-and-play layout
- Rebuild package with new {roxygen2} and submit to CRAN by Sept. 1st HOT 1
- Use 'rayvertex::scene_from_list()' in `{rayvertex}` examples? HOT 2
- Let 'save_print_and_play()'s 'pieces' argument take a data frame
- {rayrender} bindings giving worse renderings than before HOT 2
- Refactor adding metadata functions to use {xmpdf} HOT 1
- {rayvertex} bindings giving worse renderings than before HOT 2
- `piece_mesh(scale = 0)` now throws ERROR
- Chinese domino cards HOT 3
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from piecepackr.