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Comments (6)

ivanpopelyshev avatar ivanpopelyshev commented on August 26, 2024

Spine objects are anchored by point (0,0) in spine editor :)

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mreinstein avatar mreinstein commented on August 26, 2024

@ivanpopelyshev it seems that spine objects are anchored to bottom center (0.5, 1) not 0,0 as far as I can tell.

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ivanpopelyshev avatar ivanpopelyshev commented on August 26, 2024

@mreinstein Spine editor has its own coordinate system. (0,0) in that system is an anchor. In most cases it is bottom center.

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mreinstein avatar mreinstein commented on August 26, 2024

but what do I do at runtime, in my game? How do I set up a mask that partially obscures my spine animation? do I attach the mask to the spine object directly?

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ivanpopelyshev avatar ivanpopelyshev commented on August 26, 2024

As far as I know Spine object is simple Container. Attach mask directly.

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cursedcoder avatar cursedcoder commented on August 26, 2024

spine.mask = graphics || sprite should be fine

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