Comments (4)
This is actually working as intended, because Sign Out is an asynchronous process -- the method should be called RequestSignOut() rather than SignOut() to make this clear.
However, it would be much more intuitive if IsAuthenticated() started to return false immediately after calling SignOut(), so I'm considering this a bug :-)
I'll fix soon! Thanks for reporting.
from play-games-plugin-for-unity.
[internal tracking# 12836546]
from play-games-plugin-for-unity.
Fixed on 0.8.01
from play-games-plugin-for-unity.
MMMhhh... no, PlayGamesPlatform.Instance.SignOut() not work fine to test on local.
http://artistic-minds.it/sharingFiles/Screenshot_21.png
Control is also done after many seconds (under a Update function), it is not a matter of waiting for the log out. Username is always the default user "Lerpz".
public void SignOut()
{
if (mClient != null)
{
mClient.SignOut();
}
mLocalUser = new PlayGamesLocalUser(this);
}
this the problem: mLocalUser = new PlayGamesLocalUser(this);
from play-games-plugin-for-unity.
Related Issues (20)
- Error when building for IOS even with NO_GPGS
- [Bug] APK crashes after using PlayGamesSignIn in Unity Editor Version 2023.2.0f1 HOT 2
- Sign-In Dialog is shown every time .Authenticate is called when Google Play Games App is not installed
- Unity authentication won´t work
- Request plugin for godot 4
- Detect username change in Play Games app
- When will the version with the recall API be distributed?
- AppUpdateRequest is never Done after user minimizes app and reopens it through app drawer
- Unity Editor 2022.3.16f1 (LTS) project build Failed HOT 6
- play-games-pulugin-for-unity
- Bug reports
- Remove Plugin Completely
- Known vulnerability detected
- Unity splash Auto Login
- [Bug] Non-secure network connections error
- How would this plugin behave when granular permissions of Google OAuth is enabled? HOT 1
- Can someone share sample for google play login? HOT 2
- Authentication failed. Prompt shows 400 Bad Request
- Sign in doesn't work. Returning an error code. HOT 11
- Only One Player data Saved
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from play-games-plugin-for-unity.