Comments (5)
Hi @almunsaah what Editor and Android plugin version are you using?
I will investigate this, thank you for report it
from godot-admob-plugin.
Thank you for quick respond.
Godot 3.4, Mono version.
Admob plugin Details:
Android mono template: 3.4
Admob editor: 1.1.1
I hope you will give us quick solution to solve this problem, I don't like learning gdscript.
Thank you.
from godot-admob-plugin.
@almunsaah Please test with this new version of Editor Plugin: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.2.0
Obs: Try the Example.tscn and change the Script to "Example.cs"
from godot-admob-plugin.
It works, thank you very much.
I tested example project (mono version, c# file "example.cs"), works on android and shows ads, No black screen...No Hanging.
Thank you.
from godot-admob-plugin.
Thank you! Closing the issue since is fixed
from godot-admob-plugin.
Related Issues (20)
- Engine.has_singleton("AdMob") returns false HOT 7
- ImageTexture.create_from_image(img) with Admob enabled creates 'torn' textures on Android HOT 1
- Godot Android Library 3.5.3 HOT 1
- IDFA explainer popup on iOS HOT 3
- Download of android component via tools does not work HOT 3
- Parse Error: Function "get_plugin_version()" not found in base self HOT 5
- Error opening file ''. when exporting apk failed HOT 3
- A way to know which version of this plugin I need for which version of Godot HOT 5
- App crash on remove node from tree after loading ad HOT 3
- Add Support for C# HOT 1
- [FEATURE] Implement Unit-Tests
- Update docs iOSAppPauseOnBackground
- Import error HOT 11
- Adjust documentation about IDFA
- ConsentInformation.update callbacks are called repeatedly HOT 2
- Implement EU User Consent Policy - missing plugin HOT 1
- Interstitial Timeout HOT 5
- Update documentation to v3.2.0
- Add documentation for C#
- Unable to download the plugin HOT 4
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