Comments (1)
Rejected.
We will still need the Phantom types themselves (T1, T2, ...) and the function which helps to create the Arbitrary tagged value. Not much to gain
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Related Issues (20)
- Upgrate to Scala 2.13.0 HOT 2
- Use more Refined modules HOT 1
- Try Scalafix HOT 1
- Use Vector instead of List for GameProgress.invasions
- Add Optics to the project HOT 1
- Fix intermittent test failure
- Changes for City and Invasion HOT 1
- Remove behavior from GameProgress
- Turn game step programs into functions HOT 1
- Create "environments" for game step programs
- Change default effect to ZIO HOT 3
- Remove PersistentGameProgress & friends HOT 1
- Add log algebra
- Remove functions from Game Steps
- Merge MessageSource, Messages and Interaction algebras HOT 2
- Game crashes when run through jar
- Type-safe Invasion status HOT 1
- Try context-applied compiler plugin HOT 1
- Try some Refined custom predicates
- Change properties to conf (HOCON) files
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