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Comments (6)

Borreke0 avatar Borreke0 commented on July 17, 2024 1

Still duplicates unfortunately

from qb-inventory.

GhzGarage avatar GhzGarage commented on July 17, 2024

@Borreke0 this should solve the issue completely

AddEventHandler('playerDropped', function()
	local src = source
	local inventories = { Stashes, Trunks, Gloveboxes, Drops }
	for _, inventory in pairs(inventories) do
		for _, inv in pairs(inventory) do
			if inv.isOpen == src then
				inv.isOpen = false
			end
		end
	end
end)

from qb-inventory.

Borreke0 avatar Borreke0 commented on July 17, 2024

@Borreke0 this should solve the issue completely

AddEventHandler('playerDropped', function()
	local src = source
	local inventories = { Stashes, Trunks, Gloveboxes, Drops }
	for _, inventory in pairs(inventories) do
		for _, inv in pairs(inventory) do
			if inv.isOpen == src then
				inv.isOpen = false
			end
		end
	end
end)

Alright thanks! I'm going to try it and double check all the things

from qb-inventory.

GhzGarage avatar GhzGarage commented on July 17, 2024

2acfdec

from qb-inventory.

jph801 avatar jph801 commented on July 17, 2024

is there a fix for this, I am having the same issue.

from qb-inventory.

Darkkthought avatar Darkkthought commented on July 17, 2024

Have read above.
Where would the "fix" be implemented.

from qb-inventory.

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