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chunlinge's Projects

absystem icon absystem

Unity3D AssetBundle 打包与管理系统,支持增量更新打包

assetripper icon assetripper

将Unity的真机包资源还原到引擎可以用的资源格式 GUI Application to work with engine assets, asset bundles, and serialized files

assetstudio icon assetstudio

AssetStudio is an independent tool for exploring, extracting and exporting assets.

awesome-unity icon awesome-unity

A curated list of awesome Unity assets, resources, and more.

bansheeengine icon bansheeengine

Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting

bark icon bark

🔊 Text-Prompted Generative Audio Model

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

behavior3editor icon behavior3editor

An awesome online visual editor for Behavior3 (Behavior Trees Visual Editor)

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

blog.admin icon blog.admin

基于vue 的管理后台,配合Blog.Core与Blog.Vue等多个项目使用

blog.core icon blog.core

ASP.NET Core 2.2/3.0 教程,前后端分离的后端接口,vue教程的姊妹篇

boatattack icon boatattack

Demo Project using the Lightweight Render Pipeline from Unity3D

boids icon boids

Flocking behavior simulation (Unity)

boids-1 icon boids-1

An implementation of the Boids algorithm (Reynolds, C. W. (1987) Flocks, Herds, and Schools: A Distributed Behavioral Model) for Unity.

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