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BobTheBob9 avatar BobTheBob9 commented on August 12, 2024

i'm not 100% if i'd take a pr for this atm, not entirely certain, but for approach you'd likely want to just make another field in the server struct for it and add a new squirrel func for accessing it on client

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laundmo avatar laundmo commented on August 12, 2024

i definitely think the appropriate approach is making it a seprate field. as bob said, this requires a new field in the server struct and a new squirrel func, plus some updates to the serverbrowser squirrel.

i would be willing to contribute the c++ and Squirrel parts of this, as I've done basically the same already for R2Northstar/NorthstarLauncher#29

@BobTheBob9 what is your reasoning for not wanting a PR for this currently?

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GeckoEidechse avatar GeckoEidechse commented on August 12, 2024

I started working on this now. It works by using GeoIP on gameserver IP and adding the geographic information to server list as region key. On client it's displayed in the in-game serverbrowser replacing the existing (unused) latency column.

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GeckoEidechse avatar GeckoEidechse commented on August 12, 2024

1 year later and this should be fully implemented since R2Northstar/Atlas@f4fefa6 on Atlas and v1.11.0 on client.

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