Comments (5)
Hi, have you changed the screen resolution and window size in the config file to suit yours? Try also changing the debug parameter to true.
SteamVR starts up, do you mean the Headset Window starts up and shows a stereo image there?
from openvr-arduinohmd.
Above all, I ran the driver without my DIY HMD screen, because I don't have access to it right now.
So I've not changed the resolution settings in default.vrsettings because it wasn't necessary.
So is it possible to run the driver without an additional screen?
My "arduinohmd" settings file looks as the following:
{
"arduinohmd" : {
"COMPort" : 8,
"CenteringKey" : 101,
"CrouchPressKey" : 111,
"CrouchOffset" : 0.7
},
"steamvr" : {
"DebugMode" : false,
"Stereo" : true,
"DistanceBetweenEyes" : 0,
"DistortionK1" : 0.91,
"DistortionK2" : 0.93,
"ScreenOffsetX" : 0,
"ZoomHeight" : 0.8,
"ZoomWidth" : 0.8,
"FOV" : 57.296,
"displayFrequency" : 60,
"renderHeight" : 1080,
"renderWidth" : 1080,
"secondsFromVsyncToPhotons" : 0.004999999888241291,
"serialNumber" : "1001",
"windowHeight" : 1080,
"windowWidth" : 1920,
"windowX" : 0,
"windowY" : 0
}
}
Changing the debug parameter did not give visible results. What should have changed?
The SteamVR window is not displayed at all at startup.
from openvr-arduinohmd.
What is your monitor resolution? 1920 by 1080?
from openvr-arduinohmd.
I'm running on a laptop with a FullHD 1920x1080 screen.
from openvr-arduinohmd.
A new version has been released, you can check it out, maybe it works for you.
from openvr-arduinohmd.
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from openvr-arduinohmd.