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Rapsssito avatar Rapsssito commented on May 18, 2024

Could you provide a minimal reproducible example of this issue?

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snapxtp avatar snapxtp commented on May 18, 2024

I have a small tcp data send application. With this application I send data to another application that I made using your plugin.

I'm building a release apk for Android and installing it on my device.

When I start sending data, the server stops working after an average of 3-10 data exchanges.

Interesting but when I get an apk build with debug mode I don't encounter this problem and the application is running more stable.

!!!!
I think the problem is. The server is running, but sometimes it doesn't fall to socket.on ('data') event, the data is sent, and the system is locked because the connection remains open. When using socet.close (), the problem is solved.
!!
But occasionally leads to data loss. Because the data sent to the socket.on ('data') event without dropping soceti off.

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Rapsssito avatar Rapsssito commented on May 18, 2024

Let's look for a solution.
First, check if your other application is sending the data correctly.
Second, check if this issue also happens on iOS.
Third, if could you provide a minimal reproducible example, it would be very useful.

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snapxtp avatar snapxtp commented on May 18, 2024

"react": "16.9.0",
"react-native": "0.61.2",
"react-native-tcp-socket": "^3.0.2",
simulator ios iPhone 8 or iPad Air

import TcpSocket from 'react-native-tcp-socket' // import plugin

image

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Rapsssito avatar Rapsssito commented on May 18, 2024

Could you provide the code causing this bug?

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snapxtp avatar snapxtp commented on May 18, 2024

I just added the plugin and tried to make a simple example. i get this error for ios

const serverPort = 3000;
        let serverHost = "0.0.0.0";
        this.server = TcpSocket.createServer((socket) => {
            socket.on('data', (data) => {
     console.log('data')
            });
            socket.on('error', (error) => {
                console.log('Server error ', error)
            });

            socket.on('close', () => {
                console.log('Socket closing...')
            });
            socket.write('Data Read Done');
            socket.close();
        }).listen(serverPort, serverHost, () => {
            //this.updateChatter('opened server on ' + JSON.stringify(server.address()));
        });

        this.server.on('error', (error) => {
            console.log('An error ocurred with the server', error);
        });

        this.server.on('close', () => {
            console.log('Server closed connection');
        });

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Rapsssito avatar Rapsssito commented on May 18, 2024

Working on the issue.

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Rapsssito avatar Rapsssito commented on May 18, 2024

I've released a fix: 3.0.3.

One of my latest commits broke something about the eventEmitter, sorry about that.
Please, upgrade and share your issue.

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snapxtp avatar snapxtp commented on May 18, 2024

Yes now it works perfectly thanks

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