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Michael Joye's Projects

2_menu_system icon 2_menu_system

How to create rich UI using Unreal's UMG in C++. This project lays the foundations for creating complex menu systems for multiplayer games. (ref: MS_UEM) http://gdev.tv/uemgithub

act.mptimer icon act.mptimer

FFXIVの3秒毎のMP回復をプログレスバーで表示します

alappextensions icon alappextensions

Repository for collaboration on Microsoft AL application add-on and localization extensions for Microsoft Dynamics 365 Business Central.

bootstrap icon bootstrap

Sleek, intuitive, and powerful front-end framework for faster and easier web development.

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

dash-hack icon dash-hack

My friend needed an amazon-dash button that did not exist, this is my modification to extend the dash button to any product.

dynamics365smb-devitpro-pb icon dynamics365smb-devitpro-pb

Welcome to the repository for partner-focused content for Microsoft Dynamics 365 Business Central! It also provides a way for you to actively contribute to the current Business Central content.

ember.js icon ember.js

Ember.js - A JavaScript framework for creating ambitious web applications

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

git icon git

Git Source Code Mirror - This is a publish-only repository and all pull requests are ignored. Please follow Documentation/SubmittingPatches procedure for any of your improvements.

gitignore icon gitignore

A collection of useful .gitignore templates

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

iboot icon iboot

Source code for a core component of the iPhone's operating system

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

kudu icon kudu

Kudu is the engine behind git deployments in Azure Web Sites. It can also run outside of Azure.

legendquest icon legendquest

RPG Plugin for MineCraft servers using the Bukkit API.

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