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veins1 avatar veins1 commented on June 14, 2024 1

Able to reproduce a similar issue with the audio_music_stream example if you delete resources/country.mp3.

WARNING: FILEIO: [resources/country.mp3] Music file could not be opened
INFO: TIMER: Target time per frame: 33.333 milliseconds
audio_music_stream: raylib/src/external/dr_mp3.h:3775: drmp3_seek_to_start_of_stream: Assertion `pMP3 != ((void *)0)' failed.
Aborted (core dumped)

This is fixed by #3917 but it was a separate issue. Original issue still holds.

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FishingHacks avatar FishingHacks commented on June 14, 2024

Checking other formats, the .wav format also has the same double free error message, so i suspect its the same issue with drwav_uninit. The QOA Format segfaults, i didn't investigate yet why tho

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RobLoach avatar RobLoach commented on June 14, 2024

Able to reproduce a similar issue with the audio_music_stream example if you delete resources/country.mp3.

WARNING: FILEIO: [resources/country.mp3] Music file could not be opened
INFO: TIMER: Target time per frame: 33.333 milliseconds
audio_music_stream: raylib/src/external/dr_mp3.h:3775: drmp3_seek_to_start_of_stream: Assertion `pMP3 != ((void *)0)' failed.
Aborted (core dumped)

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raysan5 avatar raysan5 commented on June 14, 2024

@RobLoach @veins1 @FishingHacks I'm reviewing this issue but I can't reproduce it. Using raylib latest version from GitHub master branch. Please, could you provide some sample code/example to review it?

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veins1 avatar veins1 commented on June 14, 2024

@raysan5 To reproduce you can create an empty file and rename it to file.mp3 . Then modify audio_music_stream.c so that it loads this file.

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FishingHacks avatar FishingHacks commented on June 14, 2024

Okay, sorry for the late reply, have been busy lately. The Pull Request #3966 seems to have fixed most issues, ogg, mp3, qoa, flac, xm and mod files seem to work. wav files are still broken. Taking a quick look at the pull request, it calls drwav_uninit if the initialization failed (see raudio.c:1351), but doesn't do the same thing for mp3 (see raudio.c:1399). I believe that this is the issue.

My code (main.c):

#include "raylib.h"
#include "stdio.h"

int main(int argc, char **argv) {
    if (argc != 2) {
        printf("usage: main [file]");
        return -2;
    }

    InitAudioDevice();
    if (!IsAudioDeviceReady()) {
        printf("couldn't initialize the audio device");
        return -1;
    }

    Music stream = LoadMusicStream(argv[1]);

    PlayMusicStream(stream);

    while (IsMusicStreamPlaying(stream)) {
        UpdateMusicStream(stream);
    }

    UnloadMusicStream(stream);

    CloseAudioDevice();

    return 0;
}

I ran the following commands (assuming we start out in an empty directory with the above source in main.c):

$ sudo apt install build-essential git libasound2-dev libx11-dev libxrandr-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev libwayland-dev libxkbcommon-dev
$ git clone https://github.com/raysan5/raylib.git
$ cd raylib/src
$ make PLATFORM=PLATFORM_DESKTOP
$ cd ../../
$ cp ./raylib/src/raylib.h .
$ cp ./raylib/src/libraylib.a .
$ gcc -o main main.c -I. -L. -lraylib -lGL -lm -lpthread -ldl -lrt -lX11
$ touch test.flac test.mod test.mp3 test.ogg test.qoa test.wav test.xm
$ ./main test.flac
$ ./main test.mod
$ ./main test.mp3
$ ./main test.ogg
$ ./main test.qoa
$ ./main test.wav
$ ./main test.xm

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veins1 avatar veins1 commented on June 14, 2024

Couldn't reproduce the .wav crash, but going through the code in a debugger, drwav_uninit doesn't do anything useful in our case. I think it's safe to remove it, can you confirm that removing it fixes the crash?

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raysan5 avatar raysan5 commented on June 14, 2024

@FishingHacks @veins1 Thank you very much for reviewing this issue! Feel free to send a PR if you confirm removing drwav_uninit fixes the crash. Thanks! :)

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FishingHacks avatar FishingHacks commented on June 14, 2024

That did indeed fix the issue i was having, i created a pull request (#3986) to fix this

PS: Thanks for your incredible work on raylib

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raysan5 avatar raysan5 commented on June 14, 2024

@FishingHacks thank you very much for reviewing this issue! 😄

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FishingHacks avatar FishingHacks commented on June 14, 2024

no problem!

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