Comments (2)
Regardless of the advantages or disadvantages of Flexbox, this doesn't really seem relevant to RCL at all. RCL is all about composing signals of geometry, not about a declarative CSS-like syntax to perform layouts.
Now, it's an interesting conversation about which approach is superior, but it seems plain that this contradicts RCL's entire purpose.
from reactivecocoalayout.
It was unwise of me to post this without an implementation example for RCL. I'll come up with something less abstract that may be more useful then my above communication failure.
Please note: My proposal is definitely NOT to make Reactive Cocoa Layout more "CSS-like" or declaritive in any way. I understand how different a signal/stream framework is from a declarative stylesheet. I simply want to use the paint brush of our imagination to create something novel which bridges the gap between the like-minded intentions behind Flexbox and RCL; taming the layout grid to make stuff like equal spacing easier.
from reactivecocoalayout.
Related Issues (20)
- when I set rcl_top , why the height and width changed ? HOT 1
- Add Carthage compatibility badge to the README
- Split animation behaviors into a separate library HOT 3
- Concat after animation HOT 1
- -rcl_frameSignal etc al should complete on object dealloc HOT 1
- NSView.rcl_baselineSignal does not update
- ld: library not found for -lReactiveCocoaLayout iOS HOT 1
- Add bootstrap and cibuild scripts
- Where is rcl_center? HOT 4
- Why can't I do both alignTop and alignRight? HOT 2
- Why can't I use signals that return constant numbers in my layout chain? HOT 9
- ResizingWindow demo has a lot of layer-backing artifacts HOT 1
- ResizingWindow throws exceptions if the window is sized too small
- A signal equivalent to AVMakeRectWithAspectRatioInsideRect ? HOT 6
- (NS | UI)EdgeInsets operators HOT 6
- Equally Space Views HOT 2
- CGRectInset() returning NaN values HOT 9
- Create New Tag HOT 3
- RCL doesn't respect `flipped` coordinate space? HOT 2
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from reactivecocoalayout.