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中华人民共和国行政区划:省级(省份直辖市自治区)、 地级(城市)、 县级(区县)、 乡级(乡镇街道)、 村级(村委会居委会) ,**省市区镇村三级四级五级联动地址数据。
My list of awesome pixi.js related parties
Fast arbitrary precision math library for computational geometry.
Utah teapot 3D HTML5 canvas realization
:scissors: Modern copy to clipboard. No Flash. Just 3kb gzipped :clipboard:
// jQuery Easing jQuery.easing['jswing']=jQuery.easing['swing'];jQuery.extend(jQuery.easing,{def:'easeOutQuad',swing:function(x,t,b,c,d){return jQuery.easing[jQuery.easing.def](x,t,b,c,d)},easeInQuad:function(x,t,b,c,d){return c*(t/=d)*t+b},easeOutQuad:function(x,t,b,c,d){return-c*(t/=d)*(t-2)+b},easeInOutQuad:function(x,t,b,c,d){if((t/=d/2)<1)return c/2*t*t+b;return-c/2*((--t)*(t-2)-1)+b},easeInCubic:function(x,t,b,c,d){return c*(t/=d)*t*t+b},easeOutCubic:function(x,t,b,c,d){return c*((t=t/d-1)*t*t+1)+b},easeInOutCubic:function(x,t,b,c,d){if((t/=d/2)<1)return c/2*t*t*t+b;return c/2*((t-=2)*t*t+2)+b},easeInQuart:function(x,t,b,c,d){return c*(t/=d)*t*t*t+b},easeOutQuart:function(x,t,b,c,d){return-c*((t=t/d-1)*t*t*t-1)+b},easeInOutQuart:function(x,t,b,c,d){if((t/=d/2)<1)return c/2*t*t*t*t+b;return-c/2*((t-=2)*t*t*t-2)+b},easeInQuint:function(x,t,b,c,d){return c*(t/=d)*t*t*t*t+b},easeOutQuint:function(x,t,b,c,d){return c*((t=t/d-1)*t*t*t*t+1)+b},easeInOutQuint:function(x,t,b,c,d){if((t/=d/2)<1)return c/2*t*t*t*t*t+b;return c/2*((t-=2)*t*t*t*t+2)+b},easeInSine:function(x,t,b,c,d){return-c*Math.cos(t/d*(Math.PI/2))+c+b},easeOutSine:function(x,t,b,c,d){return c*Math.sin(t/d*(Math.PI/2))+b},easeInOutSine:function(x,t,b,c,d){return-c/2*(Math.cos(Math.PI*t/d)-1)+b},easeInExpo:function(x,t,b,c,d){return(t==0)?b:c*Math.pow(2,10*(t/d-1))+b},easeOutExpo:function(x,t,b,c,d){return(t==d)?b+c:c*(-Math.pow(2,-10*t/d)+1)+b},easeInOutExpo:function(x,t,b,c,d){if(t==0)return b;if(t==d)return b+c;if((t/=d/2)<1)return c/2*Math.pow(2,10*(t-1))+b;return c/2*(-Math.pow(2,-10*--t)+2)+b},easeInCirc:function(x,t,b,c,d){return-c*(Math.sqrt(1-(t/=d)*t)-1)+b},easeOutCirc:function(x,t,b,c,d){return c*Math.sqrt(1-(t=t/d-1)*t)+b},easeInOutCirc:function(x,t,b,c,d){if((t/=d/2)<1)return-c/2*(Math.sqrt(1-t*t)-1)+b;return c/2*(Math.sqrt(1-(t-=2)*t)+1)+b},easeInElastic:function(x,t,b,c,d){var s=1.70158;var p=0;var a=c;if(t==0)return b;if((t/=d)==1)return b+c;if(!p)p=d*.3;if(a<Math.abs(c)){a=c;var s=p/4}else var s=p/(2*Math.PI)*Math.asin(c/a);return-(a*Math.pow(2,10*(t-=1))*Math.sin((t*d-s)*(2*Math.PI)/p))+b},easeOutElastic:function(x,t,b,c,d){var s=1.70158;var p=0;var a=c;if(t==0)return b;if((t/=d)==1)return b+c;if(!p)p=d*.3;if(a<Math.abs(c)){a=c;var s=p/4}else var s=p/(2*Math.PI)*Math.asin(c/a);return a*Math.pow(2,-10*t)*Math.sin((t*d-s)*(2*Math.PI)/p)+c+b},easeInOutElastic:function(x,t,b,c,d){var s=1.70158;var p=0;var a=c;if(t==0)return b;if((t/=d/2)==2)return b+c;if(!p)p=d*(.3*1.5);if(a<Math.abs(c)){a=c;var s=p/4}else var s=p/(2*Math.PI)*Math.asin(c/a);if(t<1)return-.5*(a*Math.pow(2,10*(t-=1))*Math.sin((t*d-s)*(2*Math.PI)/p))+b;return a*Math.pow(2,-10*(t-=1))*Math.sin((t*d-s)*(2*Math.PI)/p)*.5+c+b},easeInBack:function(x,t,b,c,d,s){if(s==undefined)s=1.70158;return c*(t/=d)*t*((s+1)*t-s)+b},easeOutBack:function(x,t,b,c,d,s){if(s==undefined)s=1.70158;return c*((t=t/d-1)*t*((s+1)*t+s)+1)+b},easeInOutBack:function(x,t,b,c,d,s){if(s==undefined)s=1.70158;if((t/=d/2)<1)return c/2*(t*t*(((s*=(1.525))+1)*t-s))+b;return c/2*((t-=2)*t*(((s*=(1.525))+1)*t+s)+2)+b},easeInBounce:function(x,t,b,c,d){return c-jQuery.easing.easeOutBounce(x,d-t,0,c,d)+b},easeOutBounce:function(x,t,b,c,d){if((t/=d)<(1/2.75)){return c*(7.5625*t*t)+b}else if(t<(2/2.75)){return c*(7.5625*(t-=(1.5/2.75))*t+.75)+b}else if(t<(2.5/2.75)){return c*(7.5625*(t-=(2.25/2.75))*t+.9375)+b}else{return c*(7.5625*(t-=(2.625/2.75))*t+.984375)+b}},easeInOutBounce:function(x,t,b,c,d){if(t<d/2)return jQuery.easing.easeInBounce(x,t*2,0,c,d)*.5+b;return jQuery.easing.easeOutBounce(x,t*2-d,0,c,d)*.5+c*.5+b}});
node.js command-line interfaces made easy
dat.gui is a lightweight controller library for JavaScript.
test
test
I made a game using the framework Phaser. The programming and assets were all done by me except the star which was from the Phaser tutorial and the sound effect for earning points which was by Brandon Morris from OpenGameArt.
EventEmitter3 - Because there's also a number 2. And we're faster.
:video_game: A list of popular/awesome videos games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
The streaming build system
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
this is a test game project
this is my test
大型H5游戏开发套件
Typescript Definition File for p2.js https://github.com/schteppe/p2.js
Small Phaser examples for my blog.
Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework.
很多年前我非常喜欢玩连连看,昨天当我玩了下老外的http://shuigo-2.fbrq.io/shuigo-2/index.html 后, 哎哟不错哟!于是我决定copy下资源,也写一个学习学习。不知道老外管连连看叫什么,反正我就姑且llk了,oh year!
Used to generate unit tests solutions for PixiAnimate
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Free transform tool for pixijs canvas library
A middleware-style generic resource loader built with web games in mind.
Next-generation ES6 module bundler
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.