Comments (6)
SDL2_image is one such library. When statically-compiled (eg when using
MXE/MinGW), it usually results in link errors.
Original comment by [email protected]
on 28 Sep 2013 at 11:16
from miniz.
Ok - That's a good idea, and I'll get this or something like it into the next
release (v1.16).
Original comment by [email protected]
on 13 Oct 2013 at 6:06
- Changed state: Accepted
from miniz.
I ported to c/h file to avoid duplicate symbol linking errors. Not sure it is
the best approach, but it worked in my case and you can find notes about the
issues I ran into at
https://github.com/mapnik/mapnik/blob/master/include/mapnik/miniz_png.hpp#L34-L4
1
Original comment by [email protected]
on 14 Oct 2013 at 6:45
from miniz.
+1 for separate .c/.h files. When building a library, this would allow miniz to
inherit any library-wide build settings for symbol visibility, rather than
defining its own. It would also work in some odd situations where including a
.c file doesn't work (e.g. when building with qmake —
https://bugreports.qt-project.org/browse/QTBUG-24906). Right now I'm working
around this with `MINIZ_HEADER_FILE_ONLY`.
Original comment by [email protected]
on 28 Oct 2013 at 10:30
from miniz.
When you implement building a shared library, please don't forget to version
the library properly. (E.g. the feature is called SONAME in ELF executable
format.) Proper versioning ensures that if the library changes ABI,
applications built against older incompatible library version get notified at
start.
Original comment by [email protected]
on 16 Oct 2014 at 2:06
from miniz.
Break miniz.c appart into miniz.h and miniz.c to facilitate building and
installing miniz as a shared library.
This is now done with Miniz 2.x. I would not use it as shared library though.
from miniz.
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