Comments (3)
as a side note, I decided to buy the addon anyways since the demo worked beautifully, minus the watermark, and that building it for free requires way more knowledge on coding than I currently have. I know it's possible to achieve the result I'm desiring, but I know too little about how obstacles work to get this desired result
from blender-flip-fluids.
Hi, thanks for the report!
My apologies for the late response. I have been away on holidays, but should be able to get back to you later this week. Our current support status and expected response times will be updated here: https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Technical-Support-Guidelines#support-and-development-hours
Would you be able to attach or link to a Blend file so that we can take a look for any issues?
Documentation on obstacle object requirements can be found here: https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Obstacle-Object-Settings#obstacle-object-requirements
And how Inverse type obstacles work here: https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Obstacle-Inverse-Workflow
from blender-flip-fluids.
Closing this issue due to inactivity. From the description, it sounds like the the 'Inverse' feature is working as expected. If you think this is an error, p[lease attach a Blend file that reproduces the problem and we can re-open the issue and look further into this.
from blender-flip-fluids.
Related Issues (20)
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