Rob Srinivasiah's Projects
Getting in on the fun with everyone else!
Overview of C++ info resources
Just random info resources that I've found useful in my own experience as a graphics/game dev
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
A Hugo theme created by ertuil.
Fade-to-skybox fog effect for Unity
Filament is a real-time physically based rendering engine for Android, Windows, Linux and macOS
Collection + partial archive of helpful graphics/rendering content
Introductory Vulkan sample
Backing Hugo project for robbiesri.github.io
Sources for OpenXR loader, basic API layers, and example code.
C/C++ Performance Profiler
Los arcoiris son mejores en 4K. #BlackLivesMatter
Everyone has to do this once, right?
Simple C++20 enhanced assert implementation
Just my own math framework, mainly to play with geometric algebra concepts
Dynamic PATH management based on Current Working Directory
Rust path tracing experiments
A Vulkan layer that helps with some GPU performance issues via _premonition_