Comments (6)
The cursor drawing routine was changed a bit and is now much faster. A full
screen
updaterect was done, wich was the cause for slow cursor.
However, using the hardware cursor with SDL isn't a bad idea.
Switching to "low priority"
Original comment by [email protected]
on 22 Jul 2008 at 2:42
- Added labels: Priority-Low
- Removed labels: Priority-Medium
from grafx2.
Cursor drawing and erasing is done in graph.c around lines 2200-2700.
However, the basic mouse arrow in grafx2 uses 16 colors and SDL can only display
monochromatic cursor.
The XOR lines will be a bit tricky to handle, also. So maybe this can't be done
or
will lead to a worse design
Original comment by [email protected]
on 23 Jul 2008 at 8:27
- Added labels: Type-Enhancement
- Removed labels: Type-Defect
from grafx2.
Pushing to milestone "2.0"
Original comment by [email protected]
on 14 Aug 2008 at 8:39
- Added labels: Milestone-2.0
from grafx2.
Original comment by [email protected]
on 28 Dec 2008 at 9:45
- Added labels: Milestone-Unscheduled
from grafx2.
Original comment by [email protected]
on 14 Jan 2009 at 4:44
- Added labels: OpSys-All
from grafx2.
This will not be done. We need far more capabilities than what SDL can done
with the
cursor anyways (rotations, big cursors, multiple colors,...)
Original comment by [email protected]
on 14 Jan 2009 at 4:46
- Changed state: Wontfix
from grafx2.
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