Comments (7)
SDL_image would allow easy loading of many formats, so i'm all for going with
that.
And yes, we'll need some code to save, but i don't think being able to save in
jpeg is
an interesting feature :)
Original comment by [email protected]
on 15 Oct 2008 at 7:22
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Original comment by [email protected]
on 18 Oct 2008 at 6:14
- Changed state: Accepted
- Added labels: OpSys-All, Priority-Medium
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Original comment by [email protected]
on 28 Dec 2008 at 9:46
- Added labels: Milestone-2.1
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Moving to 2.0 as it is quite an important feature
Original comment by [email protected]
on 29 Dec 2008 at 6:43
- Added labels: Milestone-2.0
- Removed labels: Milestone-2.1
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(using libpng, since we already have that as a dependency)
Original comment by yrizoud
on 29 Jan 2009 at 4:30
- Changed state: Started
from grafx2.
TODO:
Check memory freeing after save/load
pHYs chunk: Store and retrieve pixel ratio corresponding /wide and /tall mode
tRNS chunk: Up to 256 opacity values for the palette (entries not mentioned are
opaque)
(Smaller filesize is achieved if the user has put all non-opaque palette entries
first. Grafx2 will not reorder the palette on its own.)
Original comment by yrizoud
on 30 Jan 2009 at 10:37
from grafx2.
Done as of r619.
The pixel ratio is saved, it's also reloaded even if there's no automatic
switch to
wide/tall mode.
I started the topic of Transparency as issue 110.
Original comment by yrizoud
on 9 Feb 2009 at 9:36
- Changed state: Fixed
from grafx2.
Related Issues (20)
- Program won't start HOT 4
- Brush flip/rotate functions ineffective on diagonal/straight line presets HOT 2
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