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Comments (7)

GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024
SDL_image would allow easy loading of many formats, so i'm all for going with 
that.
And yes, we'll need some code to save, but i don't think being able to save in 
jpeg is 
an interesting feature :)

Original comment by [email protected] on 15 Oct 2008 at 7:22

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024

Original comment by [email protected] on 18 Oct 2008 at 6:14

  • Changed state: Accepted
  • Added labels: OpSys-All, Priority-Medium

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024

Original comment by [email protected] on 28 Dec 2008 at 9:46

  • Added labels: Milestone-2.1

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024
Moving to 2.0 as it is quite an important feature

Original comment by [email protected] on 29 Dec 2008 at 6:43

  • Added labels: Milestone-2.0
  • Removed labels: Milestone-2.1

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024
(using libpng, since we already have that as a dependency)

Original comment by yrizoud on 29 Jan 2009 at 4:30

  • Changed state: Started

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024
TODO:
Check memory freeing after save/load
pHYs chunk: Store and retrieve pixel ratio corresponding /wide and /tall mode
tRNS chunk: Up to 256 opacity values for the palette (entries not mentioned are 
opaque)
(Smaller filesize is achieved if the user has put all non-opaque palette entries
first. Grafx2 will not reorder the palette on its own.)

Original comment by yrizoud on 30 Jan 2009 at 10:37

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GoogleCodeExporter avatar GoogleCodeExporter commented on May 23, 2024
Done as of r619.
The pixel ratio is saved, it's also reloaded even if there's no automatic 
switch to
wide/tall mode.
I started the topic of Transparency as issue 110.

Original comment by yrizoud on 9 Feb 2009 at 9:36

  • Changed state: Fixed

from grafx2.

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