Comments (4)
I think everything should be normalized to a 0-255 range (and forget about the
old
dos version) but as i already said the palette ranges and resolutions should be
handled by plugins.
Original comment by [email protected]
on 16 Oct 2008 at 11:21
from grafx2.
Yes, we will be normalizing in the program and in the saved files, but we must
still
be able to load the old files, and possibly save in the old format.
Original comment by [email protected]
on 17 Oct 2008 at 11:21
from grafx2.
I'm Converting RGB components to 0-255 range.
It's easy so far, but the numeric display of R G B looks ugly until I add a new
(small) font.
(For the time being I only change the font, and keep the rest of the Palette
screen
layout)
Original comment by yrizoud
on 1 Dec 2008 at 2:04
- Changed state: Started
from grafx2.
Actual RGB components now use the 0-255 range.
Because of screen space, RGB value had to be printed with a thinner font that I
encoded in graph.c (function Print_compteur(). IMO the Palette screen looks good
enough for Milestone 1.0
All Save/Load functions were changed accordingly.
The menu colors in gfx2.ini are still entered with the 0-63 range for
compatibility.
It's not visible in the current program, but the palette engine now allows
sliders of
different ranges: If you change the value of Graduations_RGB from its current
256 to
64 or 16 or 3 (CPC!), in RGB mode the sliders will have as many graduations as
queried. You'll still be able to switch to and from HSL mode, which always has
256
levels of detail.
If we go forward with this feature, we'll need to clamp colors to the nearest
graduation in many places: For example after loading a picture ...
Original comment by yrizoud
on 3 Dec 2008 at 1:29
- Changed state: Fixed
from grafx2.
Related Issues (20)
- Program won't start HOT 4
- Brush flip/rotate functions ineffective on diagonal/straight line presets HOT 2
- Rightclicking on brush selection button with preset active is surprisingly useless HOT 1
- Mouse Cursor Slow / Lags on OSX 10.8.4 HOT 4
- Windows 7 Window blinks to black on startup HOT 1
- No keyboard shortcut for animation play/play backward
- Grid is faulty - 1x1 pixel off HOT 6
- DPaint-like draw modes HOT 2
- Load/Save palettes HOT 9
- Load/Save palettes HOT 1
- Android patches HOT 1
- relative paths should allways start from same point
- Selecting a GIF anim in the Load file selector make the application to crash
- text immission HOT 2
- Drawing in animation
- use brush as pattern fill HOT 1
- webcam or video capture via script HOT 1
- new Lua script: palette extender
- Hue shift slider
- Not the latest version of GrafX2
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from grafx2.