Joe Pham's Projects
Projects and notes during Paul Hudson's "100 Days of Swift" challenge
Coursework of Paul Hudson's "100 Days of SwiftUI" course
Resources for localizing (translating) Amphetamine into another language.
Sample app of Google Dev's Android Basics with Kotlin, Unit 2
Outcome of Google Dev's Android Basics with Kotlin, Unit 2, Pathway 3
Outcome of Google Dev's Kotlin 101 Unit 1 course
Outcome of Google Dev's Android Basics with Kotlin, Unit 2 pathway
Sample project of Google Dev's Android Basics with Kotlin, Unit 3, Pathway 1
AskAI provides an approachable experience for interfacing with ChatGPT, and saving chats for later.
ASP.NET Core app for jokes with CRUD operations
SwiftUI, Jetpack Compose, and Compose for Desktop based Kotlin Multiplatform project (using CityBikes API http://api.citybik.es/v2/). Uses Realm for local persistence
Community language support for Broadcasts
Demonstrate 2 different approaches to designing an app: via Storyboard & programmatically
Improve the readability and appearance of your print statements.
Take home assignment for an iOS developer role interview process.
From the Swiftful Thinking Crypto App Tutorial on YouTube
Coursework of GBC COMP3104: DevOps
Cracking the Coding Interview 6th Ed. Solutions
DeDRM tools for ebooks
Built as an iOS take home project mock. FlavorTrack helps users find F&B outlets within a 2.5 km radius or 30-minute walk from their location. The app provides detailed information, allows marking of favorites, and sorts results by distance using data from Yelp.
This is the project that centers around Sean Allen's Take Home Project
Source code from my YouTube tutorial of creating glassmorphism effect in SwiftUI using only z-stacks and opacity
#100DaysOfSwiftUI code by Dominik Hofer
A SwiftUI Mastodon client
Metal shaders for SwiftUI.
The resources and instructions for the iOS Sample Project interview question.