Giter VIP home page Giter VIP logo

Comments (10)

newpavlov avatar newpavlov commented on May 29, 2024

@burdges
Probably you are right and it's worth to decouple the Input trait and BlockSize. But I think we still better to include "recommended" block sizes:

  • 512 bits for BLAKE2b and 256 bits for BLAKE2s
  • 1600 - 2*output_size bits for SHA-3 (so it will not be defined for SHAKE functions)

from hashes.

burdges avatar burdges commented on May 29, 2024

I have not read the Grøstl paper but the abstract says "Grøstl is a so-called wide-pipe construction where the size of the internal state is significantly larger than the size of the output."

Do you want run-time variable output so that Grøstl could be used instead of Keccek's SHAKE mode? If so, you'll want dynamic allocation for that, and your VariableOutput mode looks exactly like ExtendableOutput except that it errors/panics if you exceed the allowed length, right?

Rust does not support dynamic stack allocation currently, but support for DSTs should improve via alloca, unsized rvalues, or dependent types. Right now, there is only minimal discussion about supporting DSTs that contain multiple DSTs inside though. If the language designers do not go for super-fat pointers then we might wind up with arena based schemes roughly like :

pub struct Groestl<Arena>
  where Arena: ?Sized+Borrow<[u64]>+BorrowMut<[u64]>
{
    arena: Arena,
}

struct GroestlRefs<'a> {
    output_size: usize,
    state: &'a mut [u64],
    buffer: &'a mut [u8],
}

impl<Arena> Groestl<Arena>
  where Self: 'a, 
        Arena: ?Sized+Borrow<[u64]>+BorrowMut<[u64]>
{
    fn refs<'a>(&'a mut self) -> GroestlRefs<'a> {
        let arena = self.arena.borrow_mut();
        let output_size = 8*arena.len()/9;
        let (state,buffer) = arena.splt_at_mut(output_size);
        let buffer = unsafe { mem::from_raw_parts_mut(buffer as *mut u64 as *mut u8, output_size) };
        GroestlRefs { output_size, state, buffer }
    }
}

so Groestl<[u64]> gives a DST while Groestl<[u64; 8*O/9]> gives the fixed size type with output_size = O. Assuming fixed length arrays get impl Trait for [T, b] of course.

from hashes.

newpavlov avatar newpavlov commented on May 29, 2024

Groestl can't operate as XOF, because size of the output influences IV, thus output length must be known at digest initialization. (see section 3.5 of the paper)

As I stated in the reddit discussion I am thinking about writing VariableOutput trait like this:

trait VariableOutput<'a>: Sized {
    fn new(buf: &'a mut [u8]) -> Result<Self, InvalidLength>;
    
    fn variable_result(self) -> &'a [u8];
}

Here length of the buf will determine output length of variable_result result, as it will be essentially the same buffer.

It's not ideal as requirement to pass buffer could be unnecessary restrictive for some hashes. (e.g. BLAKE2 defines "variable" output as a simple truncation) But I think it will be better compared to creation of yet another trait.

Regarding alloca there is concerns about performance issues of using dynamically sized structs on the stack, so I think it will be better to stick with the buffer approach.

from hashes.

burdges avatar burdges commented on May 29, 2024

Rust language team expects "const generics available on nightly by the end of 2017".

In my opinion, library interfaces that expose generic array crate should therefore be slated for deprecation in 2018, after const generics reach stability. I'd hoped they might stabilize FixedSizzeArray soonish so that library interfaces could build on that instead of generic array, but no luck.

For now, I'd suggest creating a trait that covers the desired fixed length array types, but which you can deprecate without fear of breaking anything :

/// Fixed size array of bytes of lengths that commonly appear as outputs of cryptographic functions.
///
/// This trait is an unstable hack until Rust gets type level numerics.  It will be deprecated in future
/// so do not use it if you want stability. 
pub trait FixedSizeByteArray {
    fn length_in_bytes() -> { core::mem::size_of::<Self>() } 
    fn length_in_bits() -> { 8 * Self::length_in_bytes() }
    fn as_slice(&self) -> &[u8];
    fn as_mut_slice(&mut self) -> &mut [u8];
}
macro_rules! impl_FixedSizeByteArray {
    impl FixedSizeByteArray for [u8; $l] {
        fn as_slice(&self) -> &[u8] {self }
        fn as_mut_slice(&mut self) -> &mut [u8] {self }
    }
}
impl_FixedSizeByteArray!(16);
impl_FixedSizeByteArray!(32);
impl_FixedSizeByteArray!(64);
impl_FixedSizeByteArray!(128);
impl_FixedSizeByteArray!(256);

The benefit is that code that does not need to be polymorphic on array length can use these hash functions without breaking in future.

from hashes.

newpavlov avatar newpavlov commented on May 29, 2024

@burdges
Not sure how it will work and if it's worth to work on it until we at least get const generics on nightly. Also I think it's better to just bump a new minor version of crates without any transitions.

from hashes.

burdges avatar burdges commented on May 29, 2024

I mentioned this here mostly because if you were going to redesign digest in a big way soon anyways, then you could maybe future proof it, but no reason to rush anything. :)

from hashes.

burdges avatar burdges commented on May 29, 2024

The new const generics RFC looks worth watching : rust-lang/rfcs#2000

from hashes.

newpavlov avatar newpavlov commented on May 29, 2024

@burdges
Thank you for the link!

from hashes.

newpavlov avatar newpavlov commented on May 29, 2024

I've updated crates to digest v0.6. Feel free to create new issues if you'll have suggestions about API.

from hashes.

burdges avatar burdges commented on May 29, 2024

I'm thrilled to see VariableOutput make an appearance. Just fyi, there is an emerging consensus to use the SHAKE-128/256 or cSHAKE modes, not the fixed output SHA-3 modes, as the competition's requirements mistakenly conflated the security level ad output size. If you design a new protocol using Keccek/SHA-3 then you should probably avoid the modes that do FixedOutput as they seem needlessly slow in software.

from hashes.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.