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sailro avatar sailro commented on August 17, 2024 1

I fixed the issue with loot tracking

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sailro avatar sailro commented on August 17, 2024 1

Is this issue the reason it fails to compile currently?

No, it compiles properly:

image

The reason is probably that you are trying to compile against an unsupported version or forgot to run the game once. It is documented in the readme and in the installer.

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sailro avatar sailro commented on August 17, 2024

#469

So it should compile properly now. I'm going to have a look at other issues.

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sailro avatar sailro commented on August 17, 2024
  • @LeooM99, could you give an example of what you are tracking for the #467 bug ?

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sailro avatar sailro commented on August 17, 2024

@Kogzu I think I fixed the self damage issue but indeed the aimbot/silentaim is quite broken currently

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Kogzu avatar Kogzu commented on August 17, 2024

"track prs", "track gt" corspe dont have this ammo
2024-04-03 15-01 229 6, 8 6, -18 0-0 1, 0 9, -0 4, -0 2_10 20 (0)

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sailro avatar sailro commented on August 17, 2024

ok indeed I repro.

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LeooM99 avatar LeooM99 commented on August 17, 2024

Hi, I'm sorry but I haven't taken screenshots of the bug. Also, I've downgraded to Spetaki 376, and I'm not playing on 380 until it stabilizes as you had mentioned. I apologize for not being able to help. Like I mentioned, the bug was that every time I tracked bullets, whether it was M993, M61, or others, they all appeared in PMC or BEAR bodies, where they clearly weren't supposed to be. This happened with bullets of all calibers. However, as I mentioned earlier, I haven't taken screenshots of the bug.

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sailro avatar sailro commented on August 17, 2024

enabling nocoll feature (No physical collisions, making you immune to bullets, grenades and barbed wires) seems to affect the aimbot issue.

  • either it will properly shoot (no need to aim) but without targeting anything
  • or it will work fully

A raycast is used to detect whether something is visible at a position, and this raycast simply hits the player instead of the target when collisions are active. Aiming was just making this to work given the camera was a little further than the player body in this case.

So I have that to fix, and I still need to understand why we do not properly target the head everytime.

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Stonewallx avatar Stonewallx commented on August 17, 2024

Is this issue the reason it fails to compile currently?

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sailro avatar sailro commented on August 17, 2024

Fixed silentaim/aimbot here:
https://github.com/sailro/EscapeFromTarkov-Trainer/pull/473/files

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sailro avatar sailro commented on August 17, 2024

Fixed colors here:
https://github.com/sailro/EscapeFromTarkov-Trainer/pull/474/files

We now have configurable colors for:

  • Scav
  • ScavRaider
  • ScavAssault
  • Boss
  • Cultist
  • Bear
  • Usec
  • Marksman
  • RogueUsec

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