Comments (6)
Any solution?
from json.net.unity3d.
Same issue here. Both BindToName and BindToType are never called when using a custom Binder on Unity 2017 with Mono 4.6.
from json.net.unity3d.
Could really use a fix or workaround for this.
from json.net.unity3d.
There's a supported JSON.NET package on the asset store. It used to be paid, but the developer made it free after a deal.
The developer from SaladLab (of this integration) has been missing for a long time now, so I don't recommend using it for new projects and, if possible, use the json solution from the asset store.
PARENTELEMENT, LLC JSON .NET For Unity
from json.net.unity3d.
Ah, ya that's actually what I'm using, and the bug is in their version. Sorry, I should have been more careful about looking at the owner of this branch.
from json.net.unity3d.
Ah, I see!
Try sending an email to the developer (dustin at parentelement.com) or posting a reply in the asset's forum thread. Dev seems very responsive. He might even have a fix already, if others got the same issue before you.
from json.net.unity3d.
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