Name: Samuel Asher Rivello
Type: User
Company: http://samuelasherrivello.com/
Bio: Web3 Game Dev & Instructor - Unity Certified (Remote, Contract)
http://SamuelAsherRivello.com/
Twitter: srivello
Location: http://samuelasherrivello.com/
Blog: http://samuelasherrivello.com/
Samuel Asher Rivello's Projects
A repository for my '10 shaders in 10 minutes' project.
A 1 hour demo of using AI to code, AI for images, Physics, and a slippery glacier.
A categorized collection of awesome Unity open source on GitHub (800+)
Bad Birds Game For Unity.
Simple Unity UIToolkit Joystick
Here is the WIP project as we do the video
Design Patterns in C#
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
This is a collection of games created with ExcaliburJS
Ideal starting point for new ExcaliburJS game projects using TypeScript and Vite.
Sample Projects Associated with Game Dev Guild 2023 Talk on "Modular Data-Oriented Design"
Quick tutorial on how to setup CI/CD with GitHub Actions for your Unity project
This is a game jam event starting point using the Godot Engine.
A package manager for Godot using NPM
Godot Best Practices for Project Structure and C# Coding Standards. It is a recommended starting point for new projects.
A complete project of the Survivors Clone Tutorial for Godot 4. Maybe a little bit different but 99% the same as what is made in the tutorial series.
This is a chrome extension which makes Hyperlinks For Stock Symbols appearing on the current page.
Intro To Web3 For Unity. Full student learning resources for Web3 integration into the Unity game engine.
Source-code for the "Intro To Unity" online course.
Unity Demos - Level Up Africa offers the "Unity Game Development Training" program for students in the African continent.
Adds dynamic lighting via deferred shading to PixiJS
Proof of the solution to the MontyHallProblem
The source code for the course "Physics For Unity"
PixiJS Html5 TypeScript examples showcasing several exciting features of the technology.
PixiJS and TypeScript game jam.
PixiJS Best Practices for project structure and TypeScript coding standards. It is a recommended starting point for new projects.